Shotgun will be Gunslinger’s main range weapon. Exact values will get balanced after testing period. It may seem a bit unfamiliar to the traditional PvP group, but XL hopes the class can use its flexible dodging skill and mobility skills to weaken the enemy’s ball and break their formation. Also, Morpheus’ Gunslinger does everything in its power to destroy its foe, so even if you cannot kill the foe, you could leave debuffs like Corrosion or Infection to force the enemy to abandon the fight. Instead of precisely sniping targets far from the fight, the ideal play would likely be to join the heart of the fight and utilize the Shotgun’s wide array of powerful AoE skills to deal a lot of damage to a lot of foes. Range Gunslinger Skill multiple hit range limit +2mĦ Gunslinger Points needed Master of Evasionħ Gunslinger Points needed The Luck is MineĮndless Shot increases Sanity +1 with a 50% chance Skills of Gunslinger Passives Resistance Instinctģ Gunslinger Points needed Shooting Practice Unlike Archery that can deal the maximum amount of damage from a distant and the bow that can quickly shoot, the Shotgun shoots several pre-loaded bullets and gunpowder to deal powerful damage, however it cannot deal precise damage from faraway. The combat style Morpheus invented by using the Shotgun has some differences between its range based class, Archery.
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